Showing posts with label #apps. Show all posts
Showing posts with label #apps. Show all posts

Tuesday, August 12, 2014

Examining Reasons to Use Technology in the Classroom: Mathematical Modeling of Flight Times

In this post, I explore how technology has made mathematical modeling more accessible.

This summer, I had the privilege of teaching a 3-week institute for eighth grade teachers. One of our aims was to help teachers grapple with mathematics in the Common Core State Standards that is new to (or long forgotten by) the teachers. One of the major changes is the inclusion of a mathematical modeling standard (Standards for Mathematical Practice 4), and in eighth grade, three standards refer to investigating patterns in bivariate data. This includes thinking about whether a pattern fits a linear model, and informally fitting a line to data. Thus, we spent a number of sessions engaged with bivariate data. For purposes of this post, the main point I want to make is how technology has made fairly sophisticated mathematics more accessible, and to briefly describe how we used technology to do mathematical modeling.

As I have written previously, I think the TI-Nspire is worthwhile in spite of its price, and so that was the focus of much of our work. The problem Gate-to-Gate, which I updated and adapted from a problem I found in a book, is a good example of our work. In brief, the goal of the lesson is to build and assess a model that predicts flight times from Chicago given the flight distance from Chicago. 

In that problem, we started by making observations about a map produced by http://www.flighttimesmap.com that shows concentric rings labeled with estimated flight times. I used Chicago as the point of origin. First, we collected observations, such as: the rings appear to be circles, the circles appear to be equally spaced, and the first circle is marked as a 1 hour flight. Next, we discussed the meaning of the observations, and we conjectured that the equal spacing is an indicator of a fairly constant flight speed. We also wondered whether the map was completely accurate with its times. 

The next step was to have the teachers explore a data set. I gathered actual flight times that I had looked up and put the data in a TI-Nspire file. The teachers were then saved the trouble of typing in their own data. Teachers then created scatter plots, attempted to fit their own informal lines to the data, and ran a linear regression on the data. With the line, they then chose flight destinations, looked up the flight distances (via web search), and compared the flight times predicted by the model to those they found on the web. They also tried to think of cities on the map that would be 3 hours away from Chicago by air, and again compared the real data to the predictions of the model.

Finally, we had a summary discussion about the quality of the model fit, the meaning of the values in the linear equation, and considerations about what is an appropriate domain for the linear function. (What does it mean to have a flight covering a distance of 0 miles?) Some teachers graphed distance as the independent variable, and others graphed time as independent, giving two different equations. This led to different insights from the different slope and intercept values. It was a good discussion and led to good insights about both modeling and the meaning of slope and intercept in context.

Stepping back from the problem, here is a look at how technology enhanced this exploration.
  • Data is more easily shared. This saves a tremendous amount of time. I shared the TI-Nspire file as a Dropbox link on a Lino board that I established for the class. This is a long way from having to either plot data points by hand, or even sharing the data but having each person enter data into their own spreadsheet for analysis. If I were not doing this lesson with iPads, I would either have to pre-load data onto handheld calculators, or if those were not available, perhaps give the data in a table and an already-plotted graph (or two graphs, with the two choices of independent variable).
  • Data is more easily analyzed. Fitting a line informally can be easily explored with touch screens. And, since the technology handles finding the equation of the moveable line, the focus of the conversation is on the quality of fit of the model, rather than a focus on the procedure of finding the line equation. Computing technology to perform tasks such as regression has been available for many years. Nonetheless, it is a powerful tool, and the ability to use regression with a button click means that there can be a discussion of how our informal lines compared with the regression line. If this were a calculator lesson, we might still use moveable lines, but less easily. And, barring that, we would have spaghetti on a paper graph, but then we would not be able to compute the line equations quickly.
  • Access to the web helps make it easier to test a model with real-world data. With access to maps and the ability to look up flights, teachers had a lot of freedom to test their models. If we did not have the web, I would have had to preselect a set of cities, listed with distances and flight times, and use that as the basis for testing the model.
  • Sharing results is easier. We used Baiboard, and I selected individual teachers, who then uploaded screen shots of their models and results. This meant that when teachers were sharing, either they or I could add annotations to the screen shots. Moreover, as others shared, we could swap back and forth between the current person’s work and the work already shared by others. If this were a lesson on calculators, teachers would have had to keep a separate handwritten record of their work, and switch back and forth between sharing their written work and sharing the work on the calculator. We would probably have to keep a (partial) record of what was shared on a whiteboard for later reference.
In looking at the effect of technology on the lesson, it is not the case that without iPad technology, the lesson is impossible. Compared with, say, having classroom calculators, it is that the technology makes the lesson run more smoothly and quickly, adds the authenticity of finding one’s own data, and improves the way results can be shared.

Tuesday, July 15, 2014

An Introduction to 6 Apps for Quizzes and Polls

In this post, I discuss 6 apps and websites for quizzes and classroom polls. This is not a deep look, but I will tackle some critical basic features: the types of questions available, the kinds of resources that can be embedded in the questions, and what students or participants need in order to respond. All of these 6 apps are free, at least up to a certain usage level.

Readers may also wish to consult the comparison chart at http://www.polleverywhere.com/vs (the chart dates from November, 2012), and to look at some of the information provided by Richard Byrne at http://www.freetech4teachers.com/2013/03/four-good-alternatives-to-clicker.html and elsewhere on his site.
  1. Edmodohttps://www.edmodo.com is a course management system, with quizzes and polls as embedded tools. Edmodo has multiple choice, true/false, short answer, fill in the blank, and matching quizzes, as well as multiple choice polls. Quizzes have a number of nice features, including the ability to embed links, video, images, and LaTeX (by enclosing the mathematics with [math]…[/math]). Polling is simpler, with just the multiple choice mode and no embedding. Students should have accounts and be set up in a class in order to use either polls or quizzes.
  2. Socrativehttp://socrative.com has multiple choice, true/false, and short answer formats for both polls and quizzes. Quizzes can have embedded images, but not video or links or LaTeX (unless you create an image with LaTeX in it). Quizzes can be run as a game called Space Race, where getting answers right moves a rocket across the screen in a race with other participants. In a quiz, students can get immediate feedback on whether their answer was correct if the quiz is set up with the correct choices marked. Alternatively, if the correct choices are not marked, students do not immediately know if they responded correctly. Polls (“Single Question Activities”) can be run instantly, with no need to pre-load questions. In a poll, the idea is to set everything up without Socrative, and just use Socrative to collect votes of A/B/C/D/E, where the instructor can designate what each response means. Student accounts are not needed. Just recently, accounts have been switched over to Socrative 2.0. Socrative 2.0 adds a feature, Exit Ticket, which is pre-formatted with three questions: a multiple choice question about how well the student feels he/she has learned the day’s lesson, and two short answer responses, one a request to describe what was learned, and the second to answer the teacher’s question (which allows the teacher to pose a specific question, i.e., outside the app, in addition to the general one). 
  3. Google Forms are part of the suite of Google Drive tools. Forms support multiple choice, multiple correct, short answer, and fill in the blank. Forms can have embedded images, video, or links, but not LaTeX (unless you create an image with LaTeX in it, as I described earlier). Students do not get immediate feedback about the correctness of their answer choices. Auto-grading of the responses can be accomplished by installing the Flubaroo script in Sheets. Students do not need accounts. However, to get the maximum benefit from Flubaroo, it is a good idea to collect student emails in the Form.
  4. Quiz Bean is web-based, and not an app. It has multiple choice, true/false, and multiple correct formats. Quiz Bean supports embedded images, but not video or links or LaTeX (unless you create an image with LaTeX in it). Students get immediate scoring feedback as they progress through the quiz. Students need accounts and accounts should be set up into a class by the instructor.
  5. Quizlet is built more as a study tool. After setting up an account, users build virtual index cards and then practice quizzing themselves, matching the items in one of a few ways. The index cards can include images or text. 
  6. gFlash+ is similar to Quizlet in that it is designed for building virtual index cards. The “g” indicates that the index cards can be created from Google Sheets. There is no need for a gFlash+ account, but this app works best if connected to a Google Drive account.
Besides the ones listed above, there are many, many more. An incomplete list of them includes:
  1. Exit Ticket: http://exitticket.org
  2. Kahoot: https://getkahoot.com
  3. Mentimeter: https://www.mentimeter.com
  4. ParticiPoll: http://www.participoll.com
  5. Poll Everywhere: http://www.polleverywhere.com
  6. TAPit: http://theanswerpad.com
  7. Flisti: http://flisti.com
  8. Infuse Learning: http://www.infuselearning.com
  9. Quiz Socket: http://www.quizsocket.com
  10. Geddit: http://letsgeddit.com
  11. Top Hat: https://tophat.com
I hope this spurs some ideas. There are so many ways to collect feedback from students!

Tuesday, July 8, 2014

Doing math on iOS

In this post, I describe my experience using various apps to do mathematical computations. This is focused on the kind of mathematics that arises in K-14 classes, and not research-level work.

Here is the list of iOS apps I have tried for doing math of various sorts on my iPad:
  • TI-Nspire CAS is the most valuable app for the iPad. Although it is pricey at $29.99, it is designed for extended exploration in a way that most other apps are not. This has been my go-to app in my work doing mathematical modeling (e.g., linear regression) with middle school teachers. Some of my favorite features include the ability to graph multiple functions or multiple regressions on the same graph and the ability to export files to Dropbox or elsewhere. The export feature allows me to input data to a spreadsheet and share it, thereby saving everyone else from entering data (and making typos).
  • Wolfram Alpha is versatile, as long as one is interested in looking at one object at a time. By this I mean that one can easily graph any function or set of functions, plot a data set and perform regression, or do standard calculations, but it is not possible to store the results within the app. Instead, it is necessary to take screenshots or copy-paste information to another location (Evernote, for example). The app also makes it difficult to edit information because it is not possible to scroll through a long command line that has been entered. On the other hand, if given an equation, it can show the steps involved in solving the equation. The app can also serve as a search tool to answer questions or provide information. The app requires an active internet connection at all times.
  • MyScript Calculator is a lot of fun for basic calculations. It transforms hand-written mathematics into typed math script and performs the calculations indicated. It should be noted that getting formatting correct is sometimes difficult, say if there is a rational expression with exponents in the denominator, but it works well for quick scratch calculations.
  • Geogebra is a spectacular app for the desktop or laptop, but the iOS app has a long way to catch up. What is missing are the settings. For instance, I have never found a way to use a non-square scaling, such as I might need for an exponential function, where the outputs grow much faster than the inputs. Neither does there seem to be a way to adjust the labels (e.g., to show the label on a function), or to display a table of values. Unlike the Nspire or Wolfram, Geogebra does not render 3-dimensional graphs. Still, the app is free, and is good for a lot of Euclidean geometry and 2-dimensional graphing, and it offers sliders for dynamic exploration as well.
The following are apps that I have used, but not extensively:
  • Geometry Pad uses the freemium model. I have used only the free version, which includes the ability to draw basic geometric objects. The premium version adds a lot of features, including the ability to do calculations, graph functions, and a lot more.
  • Sketch2Graph takes a hand-drawn graph, converts it to a plot of a linear or quadratic function or conic section, and outputs the equation describing the plot. The function graph can then be manipulated by hand. This enables some nice exploration of these graphs and the relation between the graph and the equation.
  • Algebra Tiles is designed for illustrating or manipulating algebra tiles in an app. The interface has three modes, basic, equations, and factors. This app works as a tool, and is not built to give practice problems nor does it show how to use the tiles. It does serve as a functional replacement for using actual tiles.
Readers, what have I missed?